Digging a Hole simulator Unity Source Code provides a fully functional digging and treasure-hunting system. The core mechanics include a click-to-dig feature where the player targets the ground to excavate for resources such as stones and diamonds.
Key Features in the Source Code:
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Digging Mechanism:
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Implemented via a click-based system using Raycast to detect the ground.
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Spawns resource objects (stones and diamonds) based on predefined probabilities.
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Resource & Upgrade System:
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Collecting resources updates an in-game inventory.
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Integrated tool upgrade system allowing players to enhance digging speed, depth, and efficiency.
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ScriptableObjects or serialized fields are used to manage upgrade data and resource stats.
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Expandable Architecture:
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Modular scripts allow for easy addition of new resources or upgrade types.
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Designed with clean separation between player controls, digging logic, and resource management for maintainability and scalability.
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Try apk first:
https://play.google.com/store/apps/details?id=com.rashasad.diggingaholesimulator
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