Digging a Hole simulator

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Digging a Hole simulator Unity Source Code provides a fully functional digging and treasure-hunting system. The core mechanics include a click-to-dig feature where the player targets the ground to excavate for resources such as stones and diamonds.

Key Features in the Source Code:

  • Digging Mechanism:

    • Implemented via a click-based system using Raycast to detect the ground.

    • Spawns resource objects (stones and diamonds) based on predefined probabilities.

  • Resource & Upgrade System:

    • Collecting resources updates an in-game inventory.

    • Integrated tool upgrade system allowing players to enhance digging speed, depth, and efficiency.

    • ScriptableObjects or serialized fields are used to manage upgrade data and resource stats.

  • Expandable Architecture:

    • Modular scripts allow for easy addition of new resources or upgrade types.

    • Designed with clean separation between player controls, digging logic, and resource management for maintainability and scalability.

Try apk first:

https://play.google.com/store/apps/details?id=com.rashasad.diggingaholesimulator

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